Metaverse Market Size to Grow by $677.98B, Rising Demand for AR and VR Technology Set to Boost Market Growth – Technavio – Yahoo Finance | Region & Cash

NEW YORK, July 27, 2022 /PRNewswire/ — Metaverse is a simulated digital platform that leverages augmented reality (AR), virtual reality (VR) and blockchain technology to create spaces for user interaction in the virtual world. It also includes rooms for games, meetings, education and shopping activities.

Technavio has announced its latest market research report, Metaverse Market by Device and Geography – Forecast and Analysis 2022-2026

Technavio has announced its latest market research report, Metaverse Market by Device and Geography – Forecast and Analysis 2022-2026

The “Metaverse Market by Device (VR and AR Devices and Computing Devices) and Geography (North America, EuropeAPAC, South Americaand middle East and Africa) – Forecast and Analysis 2022-2026″ has been added to Technavio’s offering. The potential growth difference for Metaverse market size between 2021 and 2026 is $677.98 billion. To get the exact annual growth variance and YOY growth rate, request a sample report

Key Market Dynamics:

  • Market Drivers: The increasing demand for AR and VR technology drives the growth of the market. Wearable technology platforms can enhance the use of AR in the global metaverse market. For example, Google is working on AR Smart Glasses for the global Metaverse market. AR programs allow users to have new experiences. For example, virtual fitting rooms help users choose the right size and avoid returns.

  • Market Challenge: Privacy and Security Concerns question the growth of the Metaverse market. Metaverse can access users’ personal information, which can pose a threat to their privacy. Additionally, smart devices used in the metaverse, such as smart glass and VR headsets, also raise privacy concerns. Therefore, the development of such products may impede the growth of the Metaverse market during the forecast period.

Technavio provides major drivers, trends, and challenges that may impact the growth of the market. Check out our sample report

market segmentation

The Metaverse Market report is segmented by Device (VR & AR Devices and Computing Devices) and Geography (North America, EuropeAPAC, South Americaand the middle East and Africa). North America will be the leading region accounting for 38% of the market growth over the forecast period. The US and Canada are the key countries for the Metaverse market in North America.

Learn about the contribution of each segment, summarized in concise infographics and detailed descriptions. View a sample PDF report

provider landscape

The Metaverse market is fragmented. Vendors employ growth strategies such as quality, price, service, brand image, distribution and marketing to compete in the marketplace. There are several international and domestic providers in the market. Several vendors are focusing on acquiring smaller brands to expand their market presence. Vendors are also renewing their existing products or introducing new product lines to maintain market competition. Major vendors such as Meta Platforms, Inc., Microsoft Corp, NVIDIA Corp., ByteDance Ltd. (Pico), etc. have a strong position in the global metaverse market.

Some companies mentioned

Would you like your report to be customized? Talk to an analyst and personalize your report according to your needs.

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Scope of the Metaverse Market

report coverage


page number


base year


forecast period


Growth Dynamics & CAGR

Deceleration at a CAGR of 33.26%

Market growth 2022-2026

$677.98 billion

market structure


YoY Growth (%)


Regional Analysis

North America, Europe, APAC, South America and Middle East & Africa

make a market contribution

North America at 38%

Important consumer countries

USA, Canada, China, Germany and Great Britain

competitive landscape

Leading companies, competitive strategies, levels of consumer engagement

company profiled

Accenture Plc, Active Theory LLC, Animoca Brands Corp. Ltd, ByteDance Ltd., Decentraland Foundation, Devden Creative Solutions Pvt. Ltd, Epic Games Inc., GoMeta Inc., Infosys Ltd., Magic Leap Inc., Meta Platforms Inc., Microsoft Corp., Mobiloitte Technologies, NexTech AR Solutions Corp., NVIDIA Corp., Queppelin, Roblox Corp, Tencent Holdings Ltd ., Unity Software Inc. and Wilkins Avenue AR

market dynamics

Root Market Analysis, Market Growth Drivers and Obstacles, Fast Growing and Slow Growing Segment Analysis, Impact of COVID 19 and Future Consumer Dynamics, and Market State Analysis for the Forecast Period.

customization area

If our report does not contain the data you are looking for, you can contact our analysts and have segments adjusted.

Main topics covered:

1. Summary

2 market landscape

3 market size

4 Five Forces Analysis

5 Market Segmentation by Device

6 customer landscape

7 Geographical Landscape

8 drivers, challenges and trends

9 provider landscape

10 Vendor Analysis

11 Appendix

about us

Technavio is a leading global technology research and consulting firm. Her research and analysis focuses on trends in emerging markets and provides actionable insights that help companies identify market opportunities and develop effective strategies to optimize their market positions. With over 500 specialist analysts, Technavio’s reporting library, their client base consists of companies of all sizes, including more than 100 Fortune 500 companies. This growing customer base relies on Technavio’s extensive reporting, extensive research and actionable market insights to identify opportunities in existing and potential markets and to assess their competitive position in changing market scenarios.


Technavio Research
Jess Maida
Media and Marketing Executive
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UK: +44 203 893 3200

Technavio (PRNews photo/Technavio)

Technavio (PRNews photo/Technavio)



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